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[tut] pvac

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[tut] pvac

Post by kerstman on Sat Jan 23, 2010 11:53 pm

u wil need harepacker

1
open harepacker select EMS/KMS

2
load ur map.wz

3
look up your map ID at mapletip,...

4
click property go to search then search ur ID

5
go to the map u want to edit select it and go to render map

6
u will see the map go at the footholds u want to edit

it wil be like this :

12 23 24 45 62 25 16
u want to pvac at 25 then click the footholds

12:prev don't change
next 0
they wil walk >>> edit 23 24 45 62 like this

25 (vac point)
prev:0
next:0

16
prev 0
next don't change
they wil walk <<<<<<<

this is how the mobs wil walk
12 23 24 45 62 25 16
>>>>>>>>>>>>>00<<<
00 vac point they wil get stuck there

7
then save and replace your wz with the clean 1


Last edited by kerstman on Sun Jan 24, 2010 12:08 am; edited 2 times in total
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Re: [tut] pvac

Post by Jakob on Sat Jan 23, 2010 11:55 pm

Maybe try to use proper english ( Mien sucks too ) and there are many tuts about Pvac , nice tut thought .

Try to add Colors , Dots and proper English .

Greetz Schnee.

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Re: [tut] pvac

Post by kerstman on Sun Jan 24, 2010 12:00 am

im from belgium and got dyslexie
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Re: [tut] pvac

Post by Danny1994 on Sun Jan 24, 2010 12:02 am

Im sure that if somebody never made a (r)Pvac before and try to learn it with this Thread. He will fail. Try to make it more clear.
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Re: [tut] pvac

Post by kerstman on Sun Jan 24, 2010 12:07 am

Danny1994 wrote:Im sure that if somebody never made a (r)Pvac before and try to learn it with this Thread. He will fail. Try to make it more clear.
what is not clear
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Re: [tut] pvac

Post by SoundOfDeat on Sun Jan 24, 2010 12:14 am

Make a index, maybe some pictures, colors, some quote's.

That is what he mean with make it more clear. Smile
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Re: [tut] pvac

Post by nwstyle on Sun Jan 24, 2010 12:15 am

I just think that Previous means left, and Next means Right.
Why would the Monster go to the right if you changed Next to 0?

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Re: [tut] pvac

Post by Jakob on Sun Jan 24, 2010 12:23 am

nwstyle wrote:I just think that Previous means left, and Next means Right.
Why would the Monster go to the right if you changed Next to 0?
Because it tells the Map that Left is No FH , that´s why the mob is only posible to walk to the Right.

Greetz Jakob.

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Re: [tut] pvac

Post by Richard on Sun Jan 24, 2010 12:26 am

This one realy not clear.
it has mistakes on it and stuff Neutral
try to add pictures, add some coloros also.

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Re: [tut] pvac

Post by nwstyle on Sun Jan 24, 2010 12:32 am

Jakob wrote:
nwstyle wrote:I just think that Previous means left, and Next means Right.
Why would the Monster go to the right if you changed Next to 0?
Because it tells the Map that Left is No FH , that´s why the mob is only posible to walk to the Right.

Greetz Jakob.

Doesnt that means the Monster wonßt walk anywhere?

´Cause Previous is 0 there is a wall,that means it cant go left, right?
And Next is 0 too, that means there is a wall, and that means it can´t go right.

Did I something wrong?

(btw schnee, hast du msn?)

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Re: [tut] pvac

Post by Jakob on Sun Jan 24, 2010 12:41 am

nwstyle wrote:
Jakob wrote:
nwstyle wrote:I just think that Previous means left, and Next means Right.
Why would the Monster go to the right if you changed Next to 0?
Because it tells the Map that Left is No FH , that´s why the mob is only posible to walk to the Right.

Greetz Jakob.

Doesnt that means the Monster wonßt walk anywhere?

´Cause Previous is 0 there is a wall,that means it cant go left, right?
And Next is 0 too, that means there is a wall, and that means it can´t go right.

Did I something wrong?

(btw schnee, hast du msn?)

Jo hab msn , it shouldn´t work , exactly. Not sure if this works thought , never tried it . Use Jonny´s FH mapper or how it´s called .
public msn : ichdichgeownedo.o@hotmail.com .

Greetz Jakob.

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Re: [tut] pvac

Post by kerstman on Sun Jan 24, 2010 12:46 am

i wil make pic's but not now
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Re: [tut] pvac

Post by Jakob on Sun Jan 24, 2010 1:04 am

kerstman wrote:i wil make pic's but not now

Maybe also Rewrite the Tutorial and Add Colors.

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Re: [tut] pvac

Post by Dami on Sun Jan 24, 2010 4:19 am

I dont think you can really get pvac out with this tutorial, and as we have another tut which covers more than this, il just trash this one.
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Re: [tut] pvac

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