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Script Help.

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Script Help.

Post by Ennø on Fri Nov 20, 2009 11:42 pm

Hello all,
I have posted this @MPC already, but since the community here is (in general) better at hacking, so i'll post it here too.
I have a question which involves help with understanding a script:

This is Ant3's updated SS mouse tele, so credits to him for updating.

Code:

[Enable]
//SS mouse tele
alloc(UpdatedByAnt3Biatches,128)
label(TeleOn)
label(DoTele)
label(Normal)
label(Return)

UpdatedByAnt3Biatches:
push eax
mov eax,[009a549c]//<- Mouse Pointer
mov eax,[eax+9B4]
cmp eax,C
pop eax
jae TeleOn
jmp Normal

TeleOn:
pushad
mov eax,[009a549c]
mov eax,[eax+978]//<- Mouse Offset? Please confirm?
push [eax+84]
push [eax+80]
call DoTele
popad
jmp Return

DoTele:
push [esp+8]
push [esp+8]
mov eax,[009a511c]//<- Character pID?
mov eax,[eax+e88]
push eax
mov eax,[eax]
call [eax+40]
ret 8

Normal:
mov eax,[eax+000009b4]
jmp Return

0076632B:
jmp UpdatedByAnt3Biatches
nop
Return:

[disable]
dealloc(UpdatedByAnt3Biatches)

0076632B:
mov eax,[eax+000009b4]
Could you tell me the functions of the other lines? for example what the mouse X/Y or Character X/Y are... If you think im stupid or anyting, and have a reason for it explain me why and try pointing me in the good direction.

Tyvm in advance .

Ennø
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Posts : 220
Join date : 2009-08-15
Age : 24
Location : The Netherlands

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Re: Script Help.

Post by Dami on Sat Nov 21, 2009 4:30 am

This doesnt look like the one i used before, Server sided script but anyways.. Basic idea of that script is to check in what state your character is in.
Facing left/Right/Breathing facing right/on rope/sitting and so on.
Cant remember what C was, but i had a list for the actions.

When it is what C is, example leaning down or what ever it is... You continue with the script.
What it does after it is to take your full map mouse position and place your death pointer status as "Dead" and the location where you died, which makes you fly.

When you die, your location of where that happend will get recorded in pointer value (x/y).
As long as you are dead, that location is getting updated/read
By just faking being dead with the 3rd pointer, you can use the 1st and 2nd one to move your character...
And on this case its to move you to full map location of your mouse.

Im not using this method for moving my character anymore, nor i really play ems atm, but this doesnt seem like the exact script i used, still the basic idea should be same.

jafel wrote:
Could you tell me the functions of the other lines? for example what the mouse X/Y or Character X/Y are... If you think im stupid or anyting, and have a reason for it explain me why and try pointing me in the good direction.

Tyvm in advance .

Script doesnt have char X/Y as there is no need for them.
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Dami
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Posts : 1414
Join date : 2009-08-10
Age : 29
Location : Finland

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Re: Script Help.

Post by Ennø on Sat Nov 21, 2009 6:21 am

tyvm dami3n for clearing up Smile

Ennø
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Posts : 220
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Age : 24
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Re: Script Help.

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