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[Q] Demi idea

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[Q] Demi idea

Post by Danny1994 on Thu Oct 29, 2009 8:54 pm

I got a genius idea today elephant
Using Demi without Dem - so only the dropps will come to you. scratch

Is it possible ?

Its maybe hard to understand because my english sux bounce
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Re: [Q] Demi idea

Post by Guadostar on Thu Oct 29, 2009 9:34 pm

I released a script on MPC which has a similiar effect, but how will you kill the monsters so the items drop on you? With something like an svac it should work.

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Re: [Q] Demi idea

Post by Ant on Fri Oct 30, 2009 2:57 am

Yepp. He sure did.
Spoiler:
Code:

//-----------------------------------------------
//Author: zgende
// Updated by: Jonny99
//Version: EMS 0.57
//Address: 00677A59
//EIP: FIX_TTBOX_DOWN
//-----------------------------------------------
registersymbol(FIX_TTBOX_DOWN)
alloc(FIX_TTBOX_DOWN,1024)
registersymbol(FIX_TTBOX_DOWN_XX)
alloc(FIX_TTBOX_DOWN_XX,4)
registersymbol(FIX_TTBOX_DOWN_YY)
alloc(FIX_TTBOX_DOWN_YY,4)
registersymbol(SET_TTBOX_DOWN_XY)
alloc(SET_TTBOX_DOWN_XY,4)
label(keep)
label(keep2)
//-----------------------------------------------
SET_TTBOX_DOWN_XY:
dd 0
//-----------------------------------------------
FIX_TTBOX_DOWN:
cmp [SET_TTBOX_DOWN_XY], 0
je keep

cmp [SET_TTBOX_DOWN_XY], 2
je keep2

mov [SET_TTBOX_DOWN_XY], 2

keep:
push eax
mov eax,[99F4F8]
mov eax,[eax+5C8]
mov [FIX_TTBOX_DOWN_XX],eax
mov eax,[99F4F8]
mov eax,[eax+5CC]
mov [FIX_TTBOX_DOWN_YY],eax
pop eax

keep2:
mov ax,[FIX_TTBOX_DOWN_XX]
lea ecx,[ebp-58]
push eax
call 0041e0ff
mov eax,[esi]
lea ecx,[eax+04]
mov eax,[ecx]
mov ax,[FIX_TTBOX_DOWN_YY]
jmp 00677A70
//-----------------------------------------------
00677A59:
jmp FIX_TTBOX_DOWN
nop
//-----------------------------------------------
[DISABLE]
00677A59:
call dword ptr [eax+10]
mov ax,[eax]
dealloc(FIX_TTBOX_DOWN)
unregistersymbol(FIX_TTBOX_DOWN)
dealloc(SET_TTBOX_DOWN_XY)
unregistersymbol(SET_TTBOX_DOWN_XY)

Hmm. Strange, I must have copied wrong. I'll fix it as fast as possible.

EDIT:
Damn it, I couldn't edit my old post, therefore, I will post it again:

Code:

[ENABLE]
//-----------------------------------------------
//Author: zgende
// Updated by: Jonny99
//Version: EMS 0.57
//Address: 00677A59
//EIP: FIX_TTBOX_DOWN
//-----------------------------------------------
registersymbol(FIX_TTBOX_DOWN)
alloc(FIX_TTBOX_DOWN,1024)
registersymbol(FIX_TTBOX_DOWN_XX)
alloc(FIX_TTBOX_DOWN_XX,4)
registersymbol(FIX_TTBOX_DOWN_YY)
alloc(FIX_TTBOX_DOWN_YY,4)
registersymbol(SET_TTBOX_DOWN_XY)
alloc(SET_TTBOX_DOWN_XY,4)
label(keep)
label(keep2)
//-----------------------------------------------
SET_TTBOX_DOWN_XY:
dd 0
//-----------------------------------------------
FIX_TTBOX_DOWN:
cmp [SET_TTBOX_DOWN_XY], 0
je keep

cmp [SET_TTBOX_DOWN_XY], 2
je keep2

mov [SET_TTBOX_DOWN_XY], 2

keep:
push eax
mov eax,[99F4F8]
mov eax,[eax+5C8]
mov [FIX_TTBOX_DOWN_XX],eax
mov eax,[99F4F8]
mov eax,[eax+5CC]
mov [FIX_TTBOX_DOWN_YY],eax
pop eax

keep2:
mov ax,[FIX_TTBOX_DOWN_XX]
lea ecx,[ebp-58]
push eax
call 0041e0ff
mov eax,[esi]
lea ecx,[eax+04]
mov eax,[ecx]
mov ax,[FIX_TTBOX_DOWN_YY]
jmp 00677A70
//-----------------------------------------------
00677A59:
jmp FIX_TTBOX_DOWN
nop
//-----------------------------------------------
[DISABLE]
00677A59:
call dword ptr [eax+10]
mov ax,[eax]
dealloc(FIX_TTBOX_DOWN)
unregistersymbol(FIX_TTBOX_DOWN)
dealloc(SET_TTBOX_DOWN_XY)
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Re: [Q] Demi idea

Post by Wolfie1877 on Fri Oct 30, 2009 3:55 am

how come when i add to ce i get not all code can be injected?
BTW thanks for the script..... XD
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Re: [Q] Demi idea

Post by Danny1994 on Fri Oct 30, 2009 4:07 am

i dont need dem o_รด
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Re: [Q] Demi idea

Post by Ant on Fri Oct 30, 2009 4:07 am

Then don't use dEM o.O
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Re: [Q] Demi idea

Post by Wolfie1877 on Fri Oct 30, 2009 4:15 am

Sweet works now, Ace...
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Re: [Q] Demi idea

Post by Mugen on Fri Oct 30, 2009 7:42 pm

Thanks for that Ant.
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Re: [Q] Demi idea

Post by Xalubi on Sun Nov 01, 2009 11:49 pm

To have the item drop where you are standing you need to change the monsters Die image to your location and that's what demi does
i cant think of a way to get the drops on your w/o having Dem...
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Re: [Q] Demi idea

Post by maartenvh1 on Sun Nov 01, 2009 11:58 pm

Thanks it works perfectly Ant

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Re: [Q] Demi idea

Post by GodSpeed on Wed Nov 11, 2009 4:29 am

Ugh, its old.
Lock this thread.

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Re: [Q] Demi idea

Post by MagicSteely on Thu Dec 03, 2009 4:16 am

Item X/Y thats the name of the script.
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Re: [Q] Demi idea

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